Lesson 5.8: Group Work Day – Adventure Game Collaboration

Today’s Goals

  • Work together to combine individual Adventure Games
  • Practice teamwork and version control skills
  • Share ideas and help each other debug

Warm-Up Question

  • What is the hardest part of writing your Adventure Game so far?

Group Activity

  1. Form groups of 2–3 students.
  2. Share your Adventure Game drafts.
  3. Decide on a combined storyline.
  4. Assign roles: writer, coder, debugger.

Collaboration Tips

  • Agree on naming conventions for functions and variables
  • Test after every major change
  • Communicate clearly if something breaks

Example Goal

  • One student handles the intro and first choice
  • Another student codes the “left path” adventure
  • Another codes the “right path” adventure

Teacher’s Role

  • Circulate to check progress
  • Ask questions to guide teams toward working code
  • Provide debugging help when groups get stuck

Student Challenge

  • Produce a working group version of the Adventure Game
  • It should run smoothly from start to finish

Wrap-Up

  • Share group progress with the class
  • Next time: Quiz on Unit 5 concepts