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Lesson 5.8: Group Work Day – Adventure Game Collaboration
Today’s Goals
Work together to combine individual Adventure Games
Practice teamwork and version control skills
Share ideas and help each other debug
Warm-Up Question
What is the hardest part of writing your Adventure Game so far?
Group Activity
Form groups of 2–3 students.
Share your Adventure Game drafts.
Decide on a combined storyline.
Assign roles: writer, coder, debugger.
Collaboration Tips
Agree on naming conventions for functions and variables
Test after every major change
Communicate clearly if something breaks
Example Goal
One student handles the intro and first choice
Another student codes the “left path” adventure
Another codes the “right path” adventure
Teacher’s Role
Circulate to check progress
Ask questions to guide teams toward working code
Provide debugging help when groups get stuck
Student Challenge
Produce a working group version of the Adventure Game
It should run smoothly from start to finish
Wrap-Up
Share group progress with the class
Next time: Quiz on Unit 5 concepts